
A quiet psychological horror idle game for the Game Boy Color in which the player tends a haunted vending machine at the end of a hallway. Coins accumulate on their own and are spent on upgrades that pay out in income and in Regret, while the palette shifts, the chiptune soundtrack decays and the hallway grows stranger. Four endings depend on how the machine was fed.
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📊 Data completeness: 63% — this reflects our documentation, not the game. View standard